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P
Product Owner
Product Owner (PO) is responsible for maximizing the value of the product created by a Scrum Development Team.
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W
Waterfall
The Waterfall methodology is a linear project management approach where customer's requirements are collected at the beginning of the project.
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P
Pilot Project
Pilot projects verify new functionalities or applications under real-time operating conditions implemented in a sample of clients.
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C
Clickable Prototype
A Clickable Prototype shows a visual representation of the user interface of a website or software application.
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Code Review
A Code Review is a software quality assurance practice in which developers check each other’s code, usually before merging the code.
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P
Penetration Testing
Penetration Testing is a practice of testing a computer system, network or a web application to find flaws and potential security vulnerabilities.
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R
Retrospective
A retrospective is an opportunity for the team to inspect itself and create a plan for improvements to be included in the next Sprint.
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L
Lean Canvas
Lean Canvas is a very useful visual planning method.
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M
MVP
The Minimum Viable Product (MVP) represents a concept from Lean Thinking that emphasizes the impact of learning in new product development.
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O
Operations Logbook
Operations Logbook allows you to collect, store, and share data in real time and dig your historical data easily.
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L
Linting
Lint, or a Linter, is a very useful tool for automated analyzing of your source code to look for bugs and stylistic errors.
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R
Respectful Code Reviews
Code review helps you to improve the quality of software projects.
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S
Staged Rollout
A Staged Rollout is a method of updating your application, while reaching only a certain percentage of users.
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D
Documentation Testing
Documentation testing is a few processes of continuous feedback gathering and documentation improvements based on feedback.
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R
Runbook
A Runbook (also referred to as a playbook) is a compilation of procedures and operations that describe how to run a computer system or network.
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K
Kanban
Kanban is an agile method similar to Scrum but it is less structured (no specific timeframe) and it is based on a list of items to do.
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M
Mentoring
Mentoring is a supportive learning relationship between a caring individual (mentor) and another individual (mentee).
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F
Fail Fast
Debugging can be very annoying.
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D
Devops
DevOps is a set of practices that combines the work of two teams: software development (Dev) and information technology operations (Ops).
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S
Smoke Testing
A Smoke Test is aimed to verify that the most important features of the product really work.
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Scrum
Scrum is a framework focused on a productive and creative delivery of complex products with an emphasis on the highest possible value.
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P
Proper Bug Reporting
Bug reports are descriptions of bugs found by testers - they help to understand where the product lacks its functionality or performance.
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H
Home Office
Home office represents working from a person's residence for official business purposes.
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P
Pair Programming
Pair programming is a practice of two programmers working together on the same task at a single computer.
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I
Icebreaker
An icebreaker is an activity or game designed to "break the ice" between attendees in a meeting.
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R
Release Management
Release management is the process of going through the necessary steps to deploy a software build through different stages and environments; in preparation for its release.