Agile Events, (formerly Agile Ceremonies), are several types of meetings prescribed within Agile frameworks.
An icebreaker is an activity or game designed to "break the ice" between attendees in a meeting.
The Design Sprint is a five-phase process to get a tangible product prototype in a short period of time.
The Waterfall methodology is a linear project management approach where customer's requirements are collected at the beginning of the project.
Pair programming is a practice of two programmers working together on the same task at a single computer.
Pilot projects verify new functionalities or applications under real-time operating conditions implemented in a sample of clients.
Home office represents working from a person's residence for official business purposes.
Mentoring is a supportive learning relationship between a caring individual (mentor) and another individual (mentee).